World Championship Cards (PSP/PS2) N/A
Now, I'm not going to deride this sort of thing as pointless, as there is a market for casino games, and that market provides the money that supports the justification for Atlus' entire library. I do, however, wonder about the wisdom of putting this sort of game on anything other than a handheld system. The DS or PSP is practically made for this kind of casual pick up n' play fluff, but I have a hard time imagining that there are people who have access to God of War, Burnout and Soul Calibur at home and decide "hey, I'll play a game of virtual cribbage". And if those people do exist, why couldn't we get them to play Phantom Dust?
Crazy Taxi Fare Wars (PSP) N/A
Speaking of casual pick up n' play fluff, this fits the very definition, and handily doubles as vindication for those who think Nokia was too quick in killing the N-Gage.

You can see in the distance where the game gives up trying to render Crazy Taxi and wants to draw Moon Patrol instead. In all fairness, a portable disc containing Crazy Taxi 1 and 2 sounds tempting, but I dunno how tempting a game can be right now to justify losing your bios hack.
Harvest Moon: Boy and Girl (PSP) N/A
By this point Harvest Moon has become one of those games where fans of it know exactly what their getting into, while non-fans sorta look on from the outside and wonder why in the world people would want to role play as a farmer. This one looks to be the same as the other eighty seven hundred Harvest Moon games to be released, only this time more squished...
... and featuring lolis who want to make a suit out of your skin.
Brave Story: New Traveler (PSP) N/A
The latest in a long line of generic PSP JRPGs, perfect for the gamer who refuses to let go of the era where PS1 was king and JRPGs were relevant. This time though, you get catgirls!
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Which will no doubt appeal to a certain segment of the population. To that segment I say 1) you're sick and 2) where does a person go to get decent Felicia x Fran hentai?
Mario Strikers Charged (Wii) (77%)
Look, I need to come clean with you guys. I hate Nintendo. I can't explain it anymore than a Carolina fan can explain why he hates Duke, or a Warner Brothers guy why he has a seething hatred for Disney. Just that there are some choices people make in life, and mine was Sega over Nintendo, and I'm standing firm on that issue despite Sega being run by collective of lobotomy victims from back in the 1950's when they used to jam an icepick into your eye socket and call it a day. Just rest assured that I hate Nintendo, I hate their legions of smug fans, I hate that they're creaming Microsoft and Sony and I hate it when some jerk like Capcom or Konami goes and releases a game on a Nintendo platform and forces me to buy the stupid thing.
Fortunately for me, Mario Striker's Charged is not from either of the above. Indeed, it is a Mario Soccer game, and thus manages to combine three things I hate, sports games, Mario and Nintendo. It is nearly a perfect representation of everything I irrationally hate, all it's missing is Mike Krzyzewski as a playable character. So in lieu of an objective report, I'll instead supply a stream of snide comments:
- So is this the first Wii game that wasn't supposed to be on the Gamecube first, or what?
- I have it on good authority that Super Princess Peach was developed entirely to help fill out databases for America's sex offender registry lists.
- This is the first Wii exclusive since Super Paper Mario not to be an abomination against all that's good in the world (Escape from Bug Island) or an attempt to single-handedly destroy the game industry by filling it with old men and non-gamer girlfriends (Brain Training Wii; Mario Party 8). Super Paper Mario, you'll remember, was released shortly after Ronald Reagan's first term of office.
- It is my understanding that a large portion of Mario Striker's Charged gameplay consists of holding the Wii remote thrust directly before your groin and gyrating your hips to and fro, while at the same time shouting "This is exactly how I would like to fuck Ed Norton".
- Mario Kart Double Dash? Double bullshit.
- Nice work on the friends codes. Get back to me when Nintendo's figured out a more sophisticated matchmaking system than what was found on Duke Nukem forever.
Pool Party (Wii) (N/A)
Best case scenario: a game of virtual marco polo featuring your chesty, jiggling video game babes.
Worst case scenario: Generic billiards game featuring token Wii remote support.

Never mind.
That said, although the Wii's showcase for the week features a wholly mediocre soccer game and something that crawled out of the Wal-Mart shovelware bin, it's miles better than the PS3 and 360 offerings this week, consisting of jack and shit respectively.
Glory Days 2 (DS) (61%)
One of the more unique titles to come along as of late, this would appear to be choplifter meets Grim Grimore. I say "seems to" as that's all I could gather from the Eurogamer review and the screenshots, which, much like a Stephen Hawking powerpoint, have a habit of looking both awesome and horribly confusing.

I have no idea what's going on here, but it's awesome and there's no way the low ratings can be trusted.
Pile o' Shovelware Shit: Chameleon: To Dye For; Bratz Ponyz; Professional Fisherman's Tour: Northern Hemisphere; Spelling Challenges (DS)
No week would be complete without a collection of irredeemable shit that will still outsell everything else on the list combined. I find myself horrified by the implications of Bratz Ponyz. If it follows the aesthetic (I use this word loosely, much like a movie critic would the "aesthetic" of a Bang Brothers movie) then these will be the biggest sluts known in the equine universe, featuring thong bridles, mains woven with extensions, and a rear end that no doubt caused the toy sculptor responsible for producing the prototypes to start drinking Sterno.
Also, I question the logic of one fishing title for the entirety of the Northern Hemisphere.
Picross (DS) (82%)
What does it say about the state of gaming when the best original game released for the entire month of July is a friggin' Picross title? Man, fuck July.
NEXT WEEK! The PS2 gets Daisenryaku 7 Exceed! I have no idea what that is, but there's a TANK on the cover and thus it is GAME OF THE WEEK! The WII gets INCREDIBLY GAY with Boogie! The DS gets THIRTEEN MEGAMAN GAMES! PSP owners shall know the joy of LARA CROFT'S SLIGHTLY POLYGONAL ASS in Tomb Raider Anniversary!




Good game, advertisement industry. Long have I wondered exactly how you'd go about making life an irredeemable chore. At first I thought you may borrow from Orwell and subject us all to digital cameras built into our television sets that wouldn't let us continue watching unless our eyes focused on an advertisement for a set amount of time, or that you guys would simply build a giant laser and burn iPod ads into the surface of the Moon, or maybe offer five bucks to anyone willing to carve Golden Palace inside the eyelids of their children. Instead, you decided to destroy gaming.
First, a bit on what you're looking at above. All Xbox 360 games feature something called “gamerpoints”, represented in a “gamerscore” that itself doesn't represent anything particularly much to people who don't like to brag about arbitrary measurements of gaming skill. It's sort of like bragging about how much epic loot your World of Warcraft character has stored in the bank, only without as much of as much of a chance at getting you laid.
These gamerpoints are accrued through attaining “achievements”, goals for the player set in advance by the developers of said game. Upon completion of that goal-- since we're talking a football game here, let's say the first time you intercept a pass for a touchdown-- you're presented with an otherwise unobtrusive five second popup notification of completion of said goal, along with how many points that goal is worth.
Now, EA games are notorious for their ease of which a player can burn through a set of achievements. Indeed, it is standard practice in the gamerscore community (and yes, as frightening as the implications may be, there is indeed a “gamerscore community”) to rent an EA game and collect a quick couple thousand points or so over the course of an afternoon.
Previously I thought that this was just another facet of EA's long penchant for lowest common denominator laziness; IE: never doing more work than is absolutely necessary, indeed most EA achievements can be collected through nothing more than a simple playthrough. There was never really any “achievement” part to their Achievements, you just sort of collected them as you played, which sort of defeated the entire point of the Achievements system, which was originally to add life to a game through the completion of non-mandatory goals. Realtime World's Crackdown, for instance, last maybe seven hours through an initial playthrough, but it's life is extended much longer through clever and challenging Achievement goals. But it turns out EA was preparing us for something else-- easily-accessed sponsored Achievements unlocked at regular intervals that double as popup advertisements for the companies “sponsoring” that particular Achievement. In short, EA has found a way to install a popup advertisement system into videogames and has, as a result, turned the Gamerscore system into the gaming equivalent of advertising malware.
And as goes EA so goes the industry. You can be sure that this system will bleed into the rest of EA's lineup, only to be copied by Ubisoft and, by degrees, most games to appear on the 360. Today it's NCAA '08's Pontiac 4th Quarter Comeback, tomorrow it'll be Halo 3's Smith and Wesson Headshot Challenge, or Need For Speed's Southern Comfort Highway Rampage Disaster Multiplier Award.
And as I've moaned about in the past (LINK!) we can't expect Microsoft to actually do anything about this. MS has a fine tradition of presenting it's corporate hindquarters to whatever ravages Electronic Arts deems fit, whether it be the total undermining of Xbox Live's integrated online multiplayer or constant microstransaction larceny or the fact that EA Xbox 360 games are $10 more expensive than the exact same game appearing on the Wii and PC. No, long ago Microsoft decided submitting to the whims of The Madden Company superseded any protection owed to the hardcore gamer community.